Do not touch the Giga Tesla — it is automatically maxed upon completing the TH12 upgrade. Focus entirely on your Laboratory, Siege Workshop, and Hero levels to dominate the 2026 meta. Establish the Lab and Workshop on day one to transition from a dependent clan member to an independent siege donor. Track your progress at ClashOS Upgrade Tracker.
What is the best Town Hall 12 upgrade order in 2026?
The optimal Town Hall 12 upgrade order prioritizes offensive power to maximize war capability and farming efficiency before upgrading any defenses. Upgrading your Laboratory, Siege Workshop, and Clan Castle on day one ensures you can immediately utilize the Town Hall boost and deploy siege machines.
- Upgrade the Laboratory to unlock new max troop levels.
- Build the Siege Workshop to unlock Wall Wreckers and Battle Blimps.
- Upgrade the Clan Castle for increased reinforcement troop capacity.
- Upgrade the Hero Hall to increase hero level caps to 65.
- Upgrade all Army Camps to gain an additional 20 housing space.
- Construct the Blacksmith to begin unlocking hero equipment.
What's New at Town Hall 12 (2026 Mechanics)
Town Hall 12 introduces the concept of a weaponized Town Hall, fundamentally altering the defensive and offensive landscape of Clash of Clans. In 2026, the progression landscape has been permanently altered by the historic October 2025 update.[1, 2] Most notably, the one-to-five level upgrade system for the Giga Tesla has been completely removed. Upon completion of the Town Hall 12 upgrade, the building automatically acts as a max-weaponized Giga Tesla, dealing full AoE damage upon destruction without requiring a single gold coin or builder day.[2, 3] This bypasses the old bottleneck where builders were locked for weeks just to weaponize the core.
Giga Tesla Weapon Level Removal & Core Stats
The Giga Tesla retains the full maximum stats of the old level 5 system despite the upgrade path being removed. It fires continuous electrical bursts at nearby troops while the Town Hall is under attack, and upon destruction, releases a devastating area-of-effect shock that deals heavy damage to all surrounding units. This means that from the moment your TH12 upgrade finishes, your base already possesses a lethal defensive core that previously required four separate gold-intensive upgrades and over 30 days of builder time to achieve.[2, 3]
Key Mechanic Change — October 2025
The Giga Tesla is automatically maxed upon upgrading to TH12. You do not need to spend any gold or builder time on weapon levels. All gold previously earmarked for Giga Tesla upgrades can now be redirected into point defenses and walls from day one.
Siege Workshop, New Troops, and Spells
The Siege Workshop is unlocked at TH12, introducing the Wall Wrecker and Battle Blimp. These mobile Clan Castles carry reinforcements directly into the enemy base, radically shifting funneling and core-penetration tactics in both war and farming.[4, 5] The Headhunter (level 1) and Yeti (levels 1-2) are unlocked, adding surgical hero assassination and high-value tanking capabilities to the offense. Hero level caps are increased to level 65 for the Barbarian King and Archer Queen, and level 30 for the Grand Warden.[4, 6] Under the October 2025 rebalance, hero upgrade costs and timers are reduced by over 30%, heavily mitigating the legendary mid-game hero bottleneck.[7]
Day-One Progression Blueprint
The first 24 hours after upgrading to TH12 are the most critical window of your entire progression cycle. Every builder must be assigned to a high-priority structure immediately to capitalize on the five-day Town Hall boost, which temporarily elevates all troops to their maximum possible levels. The builder assignments below reflect the optimal resource-to-value ratio after the October 2025 economy rebalance, ensuring zero builder downtime and maximum offensive acceleration.
- Builder 1: Laboratory (4.5M Elixir) — Unlock troop power-ups and leverage the TH boost
- Builder 2: Siege Workshop (5.5M Elixir) — Unlock Wall Wrecker and Battle Blimp
- Builder 3: Clan Castle (6.5M Gold) — Expand reinforcement space
- Builder 4: Hero Hall (2.5M Elixir) — Expand hero level caps
- Builder 5: Army Camp 1 (5.0M Elixir) — Start +5 housing space expansion
- Builder 6: Blacksmith (3.0M Gold) — Unlock Hero Equipment upgrades
Day-One Builder Assignments
| Builder | Target Structure | Resource Cost | Upgrade Time | Strategic Objective |
|---|---|---|---|---|
| Builder 1 |
|
4.5M Elixir | 2d 12h | Unlocks immediate troop power-ups and utilizes the 5-day TH boost |
| Builder 2 |
|
5.5M Elixir | 3d 12h | Unlocks the Wall Wrecker and Battle Blimp for independent siege usage |
| Builder 3 |
|
6.5M Gold | 4d | Expands reinforcement space and allows receipt of Sieges |
| Builder 4 |
|
2.5M Elixir | 2d | Expands hero level caps and stabilizes baseline stats |
| Builder 5 |
|
5.0M Elixir | 3d | Initiates the critical +5 housing space expansion per camp |
| Builder 6 |
|
3.0M Gold | 2d | Unlocks early Hero Equipment upgrades and passive stat increases |
Complete Upgrade Priority Order
The upgrade priority at TH12 follows a strict four-phase model designed to maximize offensive power before investing in defenses. This approach exploits the auto-maxed Giga Tesla mechanic, which eliminates the old requirement to invest gold into the Town Hall weapon before building defenses.[8, 11] To execute this TH12 upgrade order successfully, players must strictly prioritize the Laboratory and Siege Workshop on day one. Maxing out your army camps and laboratory research first ensures that your offensive power stays ahead of your defensive weight. In 2026, the Giga Tesla is auto-maxed, removing the old requirement of investing millions of gold before upgrading defenses. We recommend dedicating at least two builders to heroes (King/Queen/Warden) constantly, while the other builders focus on major splash defenses like the Eagle Artillery and Inferno Towers. Stagger your upgrades by 24 to 48 hours to manage resource inflows and dump excess gold and elixir into wall segments between upgrades to avoid full storages.
| Phase | Priority Targets | Core Purpose | Resource Focus |
|---|---|---|---|
| Phase 1: Offense | Laboratory, Workshop, CC, Army Camps | Maximize offensive capabilities immediately to secure easy war triples | Elixir Dominant |
| Phase 2: Heroes | BK, AQ, GW to new caps | Build baseline hero stats to leverage active equipment abilities | Dark Elixir Dominant |
| Phase 3: Core Def | Eagle Artillery, Infernos, X-Bows | Secure the heavy defensive network to defend accumulated gold | Gold Dominant |
| Phase 4: Economy | Storages, Collectors, Mines | Enable high resource capacities for subsequent Town Hall levels | Balanced |
Time to Max TH12 in 2026
The October 2025 rebalance cut the total time to max TH12 by over 31%, making it one of the fastest mid-game Town Hall levels to complete. With six builders running continuously and strategic use of magic items from Clan War Leagues, the entire TH12 progression can be compressed into approximately seven months of active play time.[2, 7, 12] To achieve the 333-day maxing timeline in 2026, active participation in Clan War Leagues is highly recommended. The league medals earned can be spent on Hammers of Building to bypass the longest upgrade timers on your core defenses. Additionally, keeping your Laboratory active 100% of the time is crucial, as troop research remains the longest bottleneck at this level. Leveraging the Gold Pass's 20% builder discount saves you approximately 66 days, while upgrading your Builder Apprentice offers a persistent daily progress boost. By combining these strategies and avoiding builder sleep, you can compress the entire TH12 journey into approximately seven months.
| Category | Pre-October 2025 | Post-October 2025 | Resource Savings | % Reduction |
|---|---|---|---|---|
| Structures | 140 Days | 98 Days | 45M Gold / Elixir | 30.0% |
| Heroes | 180 Days | 120 Days | 1.2M Dark Elixir | 33.3% |
| Laboratory | 165 Days | 115 Days | 80M Elixir / DE | 30.3% |
| Total | 485 Days | 333 Days | 125M Total Resources | 31.3% |
Hero Priority & Equipment Breakpoints
Hero upgrades at TH12 consume the majority of your Dark Elixir budget and represent the single longest progression timeline at this level. The Archer Queen remains the undisputed highest-priority hero due to her devastating long-range ability and Queen Charge potential in war attacks. The Grand Warden, as the only Elixir-based hero at this level, should never have his upgrade paused as he does not compete with other heroes for Dark Elixir.[4, 6] Use the ClashOS Equipment Planner to visualize your optimal gear path.
| Hero | Max Level | Priority | Recommended Equipment | Avg Cost | Upgrade Time |
|---|---|---|---|---|---|
|
|
65 | 1 | 120k DE | 3d 12h | |
|
|
30 | 2 | 4.0M Elixir | 2d 12h | |
|
|
65 | 3 | 110k DE | 3d | |
|
|
15 (Bug) | Absolute 1 | 130k DE | 4d |
The Royal Champion Bug — TH12 Exclusive
A unique aspect of TH12 in 2026 is the legacy Hero Hall level-up bug. During the initial Hero Hall rollout, a glitch allowed certain players to upgrade their Hero Hall to level 7 one Town Hall early, unlocking the Royal Champion at TH12. Because Supercell officially allowed players to keep this progress, those possessing the bug should prioritize the Royal Champion above all other heroes. Her defense-targeting, wall-jumping mechanics give TH12 players an unprecedented offensive advantage in Clan Wars.[6, 10, 15]
Laboratory Priority — Top 10
The laboratory queue at TH12 must follow a strict single-army-path philosophy. Spreading upgrades across multiple compositions wastes the five-day Town Hall boost and delays your ability to consistently three-star in war. Prioritize Balloons and Dragons first to establish a reliable Sui Lalo and DragZap foundation, then expand into tanking troops like the Yeti for ground smash compositions.[8, 14]
| Rank | Troop / Spell | Max TH12 Level | Research Cost | Research Time | Primary Strategic Purpose |
|---|---|---|---|---|---|
| 1 |
|
Level 8 | 5.5M Elixir | 3d 12h | Anchor for Sui Lalo and dragon support |
| 2 |
|
Level 7 | 6.0M Elixir | 4d | Foundation for farming and war spam |
| 3 |
|
Level 2 | 6.5M Elixir | 4d 12h | Core tanking for funneling and smash attacks |
| 4 |
|
Level 8 | 4.5M Elixir | 3d | Synergizes with Dragons to delete Air Defenses |
| 5 |
|
Level 6 | 5.0M Elixir | 3d 12h | Universal multiplier for core dives and blimps |
| 6 |
|
Level 1 (Unlock) | 4.0M Elixir | 2d | Hero execution in war and friendly challenges |
| 7 |
|
Level 7 | 4.2M Elixir | 3d | Mitigates single-target Infernos and Giga Teslas |
| 8 |
|
Level 5 | 5.8M Elixir | 4d | Facilitates Queen Charge and Warden Walk entry |
| 9 |
|
Level 3 | 80k DE | 4d | Defensive and offensive freezing tank for Sui entries |
| 10 |
|
Level 6 | 60k DE | 3d | Essential for neutralizing defending CC troops |
Pro Tip — Concurrent Lab Trick
Always queue a troop upgrade in the Lab immediately before clicking "Upgrade Laboratory." This allows both upgrades to run concurrently, saving up to 4 days of research time. This trick is especially powerful at TH12 where the Lab upgrade takes only 2.5 days but your queued troop continues researching in parallel.
Detailed Upgrade Strategy
Day-One Builder Logic
The progression strategy for Town Hall 12 revolves around securing early offensive capacity and exploiting the removal of the Giga Tesla upgrade levels. Because the Town Hall weapon automatically outputs maximum defensive output from the moment the upgrade finishes, gold can be immediately redirected into point defenses and the Clan Castle rather than core-defense leveling.[2, 3] On day one, the first priority is establishing the Laboratory and Siege Workshop. The laboratory must be upgraded immediately to leverage the five-day power boost, which temporarily elevates all troops to their maximum possible levels. Simultaneously, the Siege Workshop must be started to allow independent creation of Wall Wreckers and Battle Blimps, removing reliance on clan donations.[4, 8]
Optimal Defense Progression
Following the primary offensive unlocks, builders should be divided between heroes and high-impact defenses. The Eagle Artillery and Inferno Towers represent the highest defensive return on investment and must be leveled immediately after core offense. X-Bows provide consistent point-defense damage and should follow the heavy splash defenses. Wizard Towers and Bomb Towers occupy the lowest defensive priority and should only be upgraded once all high-value structures are complete.[8, 11]
Pitfalls and What NOT to Upgrade First
Critical Mistakes to Avoid
Do not upgrade resource storages or collectors early. Due to the heavy cost reductions introduced in late 2025, baseline storage capacities are more than sufficient to handle early TH12 costs, meaning gold can be better spent on point defenses. Do not upgrade Cannons and Mortars before Inferno Towers and Eagle Artillery — the defensive weight-to-value ratio is dramatically worse for point defenses at this Town Hall level.[2, 8]
Meta Analysis — War & Farming (2026)
In the current meta, sui lalo remains viable for isolated eagle comps while the dominant strategies have shifted. The Town Hall 12 meta in 2026 is anchored by the Giga Tesla's slowdown effect and the introduction of the Royal Champion at TH13.
The Town Hall 12 war meta is heavily dominated by controlled, surgical strategies rather than mindless spam, as Giga Teslas and multi-target Inferno Towers easily vaporize uncoordinated pushes. Mastering a single three-star strategy is far more valuable than having mediocre proficiency with multiple army compositions.[14]
Sui Lalo — The Premier War Strategy
Sui Lalo remains the most consistent three-star strategy at TH12 in 2026. Using an Ice Golem and Golem to tank, the player uses a "Sui Hero" entry (Barbarian King and Archer Queen) alongside a Log Launcher to breach the outer compartments. The primary objective is to remove the Eagle Artillery, at least one Inferno Tower, and the defending Archer Queen if possible. Once the L-shape pathing is cleared, a surgical Balloon and Lava Hound deployment pathing is launched, protected by the Grand Warden's Eternal Tome during the Giga Tesla blast. The key to consistent success is deploying Balloons in precise surgical groups of 2-3 rather than spamming the entire army in one location.[14]
Mass Sneaky Goblins — The Farming Meta
For rapid resource accumulation, utilizing Mass Sneaky Goblins with Jump and Haste spells remains unmatched at TH12 and beyond. Sneaky Goblins are invisible for the first few seconds after deployment, allowing them to safely snipe resource collectors, Dark Elixir drills, and the Town Hall itself, yielding massive loot bonuses without dropping trophies. This strategy synergizes perfectly with the Magic Shield mechanic, which allows continuous farming without losing shield duration.[8, 13]
Hero Equipment Breakpoints
At TH12, the Blacksmith unlocks early Hero Equipment upgrades. A competitive TH12 player in 2026 should possess level 15 common equipment, a level 60+ Archer Queen, and a fully functional Sui Lalo execution plan. The Magic Mirror for the Archer Queen provides a decoy clone that absorbs defensive fire, dramatically increasing her survivability during Queen Charges. The Spiky Ball for the Barbarian King adds significant AoE damage that clears skeleton traps and surrounding buildings during his ability activation.[14, 17]
Community Research & Reddit Debates
Reddit analysis under community upgrade threads highlights deep dissatisfaction with outdated guides that still instruct players to manually upgrade their Giga Tesla. Users consistently emphasize that the October 2025 weapon level removal has freed up massive amounts of gold, shifting the meta-priority entirely toward point defenses and early wall progression. The most common mistake reported by experienced players is wasting the first week of TH12 on resource storages instead of the Laboratory and Siege Workshop.[2, 3]
The "rush versus max" debate has swung heavily in favor of strategic rushing in 2026. Because hero potions now boost heroes to the maximum limit of the current Town Hall, staying at TH11 to max structures is widely considered a massive progression mistake. Rushing directly to TH12 to unlock the Siege Workshop and begin hero equipment progression through the Blacksmith is the standard efficiency model advocated by top-tier clans and competitive players.[8, 15, 16]
Track Your TH12 Progress
Use the ClashOS Upgrade Tracker to visualize your remaining upgrades, optimize builder timing, and hit your maxing targets faster.
Open Upgrade Tracker →Frequently Asked Questions
Normally no, but players who exploited the 2024-2025 Hero Hall level-up bug retained the Royal Champion at TH12. Supercell officially allowed affected players to keep this progress, making her available one Town Hall early for those accounts. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
You do not need to upgrade the Giga Tesla manually. The October 2025 update removed all five weapon levels. Upon completing the Town Hall 12 upgrade, the Giga Tesla is automatically maxed with full defensive output from day one. The Giga Tesla's death blast at TH12 deals roughly 1,000 damage in a wide radius, enough to one-shot wizards and archers. To counter this in war, deploy your Grand Warden's Eternal Tome 3 seconds before the Town Hall is destroyed, ensuring your Balloon pack survives the explosion intact for cleanup.
Sui Lalo remains the most consistent three-star strategy at TH12 in 2026. It uses an Ice Golem and hero entry to remove the Eagle Artillery and one Inferno Tower, followed by surgical Balloon and Lava Hound deployment protected by the Grand Warden's Eternal Tome. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
The Archer Queen's Magic Mirror and the Barbarian King's Spiky Ball are the highest-priority equipment upgrades at TH12. Magic Mirror provides a decoy that dramatically increases the Queen's survivability during Queen Charges. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
Yes, upgrading the Siege Workshop on day one is critical. It unlocks both the Wall Wrecker and Battle Blimp, allowing you to create your own siege machines independently rather than relying on clan donations. The level 2 Siege Workshop is a high-priority unlock, allowing you to donate Battle Blimps and Stone Slammers to your clanmates. Using a Battle Blimp filled with Sneaky Goblins is a reliable way to snipe the Town Hall in war, securing a safe two-star entry before launching your main air or ground push.
Roughly 333 total days of active builder time, which is a 31.3% reduction from the pre-October 2025 timeline of 485 days. With Gold Pass perks and strategic magic item usage, this can be compressed to approximately 6 to 7 months of calendar time. To optimize the 333-day builder timeline, staggering your builder finish times by 24 to 48 hours is critical. This schedule prevents your storages from overflowing and keeps resource flow active. Levering the Gold Pass's 20% builder discount saves you approximately 66 days, significantly accelerating your transition to Town Hall 13.
Walls are the best gold dump at TH12. Upgrading walls keeps your builders free for higher-priority structures while optimizing storage management and preventing gold from sitting at the cap. Offense-first progression at TH12 is non-negotiable in 2026. Your Laboratory and Siege Workshop must be leveling before you invest a single gold coin into defenses. Clan wars and the daily star bonus provide enough resource income to fund both builders and lab research simultaneously without falling behind.
No. Due to the heavy cost reductions introduced in late 2025, baseline storage capacities from TH11 are more than sufficient to handle early TH12 upgrade costs. Save storage upgrades for late TH12. Offense-first progression at TH12 is non-negotiable in 2026. Your Laboratory and Siege Workshop must be leveling before you invest a single gold coin into defenses. Clan wars and the daily star bonus provide enough resource income to fund both builders and lab research simultaneously without falling behind.
Yes, Sneaky Goblins are the most efficient resource-gathering troop at TH12. Combined with Jump and Haste spells, they can safely snipe resource collectors and the Town Hall itself, yielding massive loot bonuses without dropping trophies. Sneaky Goblin farming in Crystal League at TH12 is about volume, not perfection. Target bases with 500k+ of each resource, use Jump and Haste to reach the DE drills, and skip bases with maxed infernos in the core. A 20-minute session typically yields 3-4M combined resources.
At least 2 builders should be dedicated to hero upgrades at all times. The Archer Queen and Grand Warden are the highest priority, and keeping them constantly upgrading is essential to avoid falling behind at TH13. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
Level 65. The Archer Queen gains 15 levels at TH12, going from level 50 to level 65, making her the most important Dark Elixir investment at this Town Hall level. Offense-first progression at TH12 is non-negotiable in 2026. Your Laboratory and Siege Workshop must be leveling before you invest a single gold coin into defenses. Clan wars and the daily star bonus provide enough resource income to fund both builders and lab research simultaneously without falling behind.
Level 65. The Barbarian King also gains 15 levels at TH12, matching the Archer Queen's cap. However, his upgrade priority is lower because the Queen provides more offensive value. Offense-first progression at TH12 is non-negotiable in 2026. Your Laboratory and Siege Workshop must be leveling before you invest a single gold coin into defenses. Clan wars and the daily star bonus provide enough resource income to fund both builders and lab research simultaneously without falling behind.
Level 30. The Grand Warden gains 10 levels at TH12, and his Eternal Tome duration scales significantly with his baseline level, making him a high-priority Elixir investment. Sui Lalo execution at TH12 follows a strict sequence: Ice Golem tank on the Eagle side, Queen-Charge the remaining Inferno compartment, then deploy Balloons in groups of 3 with Haste from the Warden's side. A single Freeze on the multi-target Inferno as your Balloons pass through is worth more than three Rage spells.
Yes. Although weapon levels were removed, the Giga Tesla retains the full max stats of the old level 5 system. It still deals massive AoE damage upon destruction, which can wipe out clustered troops if left unaccounted for. The Giga Tesla's death blast at TH12 deals roughly 1,000 damage in a wide radius, enough to one-shot wizards and archers. To counter this in war, deploy your Grand Warden's Eternal Tome 3 seconds before the Town Hall is destroyed, ensuring your Balloon pack survives the explosion intact for cleanup.
Yes. His Eternal Tome duration and aura HP cap scale massively with his baseline levels. A level 30 Warden provides significantly more protection during Giga Tesla blasts and Inferno Tower zones than a level 20 Warden. The Giga Tesla's death blast at TH12 deals roughly 1,000 damage in a wide radius, enough to one-shot wizards and archers. To counter this in war, deploy your Grand Warden's Eternal Tome 3 seconds before the Town Hall is destroyed, ensuring your Balloon pack survives the explosion intact for cleanup.
The Magic Shield allows you to attack endlessly without losing your shield duration. This means you can farm with Sneaky Goblins continuously and accumulate resources while your base remains protected. Sneaky Goblin farming in Crystal League at TH12 is about volume, not perfection. Target bases with 500k+ of each resource, use Jump and Haste to reach the DE drills, and skip bases with maxed infernos in the core. A 20-minute session typically yields 3-4M combined resources.
The Eagle Artillery is the best first defensive upgrade, followed by Inferno Towers. These heavy defenses provide the highest defensive return on investment and deter attackers far more effectively than point defenses. Offense-first progression at TH12 is non-negotiable in 2026. Your Laboratory and Siege Workshop must be leveling before you invest a single gold coin into defenses. Clan wars and the daily star bonus provide enough resource income to fund both builders and lab research simultaneously without falling behind.
Yes, this is a highly welcomed 2025 quality-of-life change. You can now use heroes in Friendly Challenges even while they are being upgraded, allowing you to continue practicing war attacks. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
The Hero Hall centralizes all hero upgrades and dictates maximum hero level caps. At TH12, upgrading the Hero Hall is essential to unlock the new hero level ceilings for the Barbarian King, Archer Queen, and Grand Warden. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
Yes, if your core offense and heroes are maxed. Rushing to TH13 once your Archer Queen reaches level 65 unlocks the Royal Champion and Scattershots, both of which provide far greater strategic return than finishing point defenses at TH12. Hero upgrade scheduling at TH12 requires careful Dark Elixir budgeting. The Archer Queen from levels 50 to 65 consumes the most DE per level but provides the highest war return. Use Books of Heroes from CWL to skip her longest upgrade timers, keeping her available for Clan War League attacks.
Disclaimer: ClashOS is an independent fan site and is not affiliated with, endorsed by, or connected to Supercell Oy. Clash of Clans is a trademark of Supercell Oy. All game content and assets are the property of their respective owners. The information in this guide is based on publicly available game data and community research. Prices, timers, and stats are subject to change with game updates.